Crysis 3 1920×1080 Wallpapers
Crysis 3 Wallpaper – Backgrounds and Wallpapers in HD 1920×1080. Crysis 3 Wallpaper is designed for desktop PCs with 1920×1080 displays.
Crysis 3 Wallpaper – Crysis 3 Wallpapers in HD and Crysis 3 Backgrounds Free Download in 1920×1080.
Crysis 3 Wallpaper 1920×1080 HD
Crysis 3 Wallpaper collection for your PC desktop. Crysis 3 Wallpaper is in 1920×1080 HD for your wide screen monitor. We also have Crysis 3 iPhone wallpapers. See our Crysis 3 wallpaper for your iPhone.
Crysis 3 wallpaper was created based on the popular Crysis 3 video game.
Crysis 3 Wallpaper
Crysis 3 wallpaper shows images for the third game of the Crysis series. Players take on the role of Prophet (see Crysis 3 Wallpaper below) as he returns to New York. Upon his return he discovers the city’s been encased in a giant Nanodome created by the corrupt Cell Corporation (see Crysis 3 Wallpaper below). The New York City Liberty Dome is a veritable urban rainforest teeming with overgrown trees, dense swamplands and raging rivers. Within the Liberty Dome, seven distinct and treacherous environments become known as the Seven Wonders. Set in 2047 (24 years after Crysis 2), Prophet is said to be on a “revenge mission” after uncovering the truth behind Cell’s motives for building the quarantined Nanodomes. The citizens were told that the giant citywide structures were resurrected to protect the population and to cleanse these metropolises of the remnants of Ceph forces. In reality, the Nanodomes are CELL’s covert attempt at a land and technology grab in their quest for global domination. Psycho is said to return alongside Prophet in Crysis 3. Please visit us frequently for more Crysis 3 wallpaper.
Crysis 3 Wallpaper
The game Crysis 3 is a continuation of the original game Crysis:
As with Crytek’s previous game Far Cry, Crysis is a first-person shooter game with many ways to meet objectives.
The player controls a US Army Delta Force operator codenamed Nomad. The player’s weapons can be customized without pausing the flow of time, for example changing firing modes, changing scopes or adding sound suppressors. The player is also capable of selecting various modes in Nomad’s military “Nanosuit” which draw power from the suit’s energy. When the suit’s energy is depleted, no modes can be used and the player is more vulnerable to damage before the suit recharges. One of four modes can be selected: Armour deflects damage and recharges the suit’s energy faster; Strength allows stronger hand-to-hand combat, the ability to throw objects and enemies with deadly force, higher jumps, steadier aiming and reduced weapon recoil; Speed increases running and swimming speed, as well as other forms of motion such as reloading weapons; and Cloak, which renders Nomad almost completely invisible and suppresses movement noise.
The suit’s integral facemask has its own HUD, displaying typical data including a tactical map, health, current energy levels, and weapons information. The view is electronic in nature, shown in-game through things such as a booting readout and visual distortion during abnormal operation. A particularly useful utility is the binocular function, which allows the player to zoom in and electronically tag enemies and vehicles from afar, thereby tracking their movement on the tactical display.
The player can engage enemies in a variety of ways; using stealth or aggression, bullets or non-lethal tranquilizers, ranged rifles or short-range weaponry, and so on. Enemy soldiers employ tactical maneuvers and work as squads. AI soldiers will respond to noise caused by the player, including using signal flares to call for reinforcements. If the player has not been detected in the area, enemies will exhibit relaxed behaviour, but if aware of the player they will draw weapons and become combative.
The original Crysis included:
The original Crysis game featured assault rifles, sub-machine guns, pistols, missile launchers, shotguns, miniguns, sniper rifles, gauss rifles (or coilgun), the MOAC (a machine-gun-like Alien weapon which fires high-velocity ice shards), and the TAC gun (a hand-held nuclear grenade launcher). Most weapons can be modified with attachments; these attachments may be given to the player by default, acquired from picked-up weapons, or purchased in multiplayer. Attachment options are given a fair amount of leeway even if the end result may seem strange. For instance, a 4x/10x sniper scope can be attached to the buckshot-firing shotgun, though obviously there is no practical use for such a combination. Additionally, most weapons have multiple firing modes (single/automatic fire) and different ammo types; for example, the KPA’s FY-71 can fire both conventional bullets as well as incendiary bullets, which increase damage. Crysis also incorporates some features that have appeared in other recent shooters such as accounting for already-chambered rounds when a reload occurs. More Crysis 3 wallpaper.
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